﻿save_dog_friend_character_trigger_check = {
	NOT = { this = root }
	is_imprisoned = no
	opinion = {
		target = root
		value > 20
	}
	NOR = {
		has_relation_friend = root
		has_relation_rival = root
	}
	NOT = { #No dogs around already
		any_owned_story = {
			story_type = story_cycle_pet_dog
		}
	}
}